Beginning Java Game Development with LibGDX. Lee Stemkoski

Beginning Java Game Development with LibGDX


Beginning-Java-Game.pdf
ISBN: 9781484215012 | 300 pages | 8 Mb

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  • Beginning Java Game Development with LibGDX
  • Lee Stemkoski
  • Page: 300
  • Format: pdf, ePub, fb2, mobi
  • ISBN: 9781484215012
  • Publisher: Apress
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Beginning Java Game Development with LibGDX covers the design and creation of video games using the Java programming language, with the LibGDX software library. By reading this book, you will learn how to design video games and how to build them in Java. You will be able to create your own 2D games, using various hardware for input (keyboard/mouse, gamepad controllers, touchscreen), and create versions of your games for desktop computers and Android tablets. The LibGDX library facilitates the game development process by providing pre-built functionality for common tasks. It is a free, open source library that includes full cross-platform compatibility, so programs written using this library can be compiled to run on desktop computers (Windows/Mac OS X), web browsers, and smartphones/tablets (both Android and iOS). Beginning Java Game Development with LibGDX teaches by example with five game case study projects that you will build throughout the book. This ensures that you will see all of the APIs that are encountered in the book in action and learn to incorporate them into your own projects. The book also focuses on teaching core Java programming concepts and applying them to game development. What you’ll learn How to use the LibGDX framework to create five 2D arcade game case studies How to compile your game to run on multiple platforms, such as iOS, Android, Windows, and MacOS How to incorporate different control schemes, such as touchscreen, gamepad, and keyboard Who this book is for You should have an introductory level knowledge of basic Java programming. In particular, you should be familiar with: variables, conditional statements, loops, and be able to write methods and classes to accomplish simple tasks. This background is equivalent to having taken a first-semester college course in Java programming. Examples of intermediate-level Java topics that you will learn from this book include: data structures (lists, iterators, and dictionaries), exception handling, abstract classes, inner classes, and event-driven programming. You will also see software engineering practices in context, such as code refactoring, iterative development, and the creation of debugging features.

Getting Started in Android Game Development with libgdx – Tutorial
Getting Started in Android Game Development with libgdx – Tutorial Part 2 – Animation. Posted in 2D Make sure you read the first part before starting on the second. We will modify Bob.java first as this is the smallest bit. Beginning Java Game Development with LibGDX - Apress IT
Beginning Java Game Development with LibGDX covers the design and creation of video games using the Java programming language, with the LibGDX  Android Game Development in Java - Part 1: Setting Up Eclipse and
Jun 18, 2013 - 13 min - Uploaded by Hello World TutorialsHello everyone, my name is TheLazyTryhard and today I'm starting my series/ tutorial on LibGDX Tutorial 1: Creating an initial project - Game From Scratch
In case you've never heard of it, LibGDX is a Java based game If you haven't got a Java/Android development environment set up yet, this portion is going to be a bit annoying. Thanks, I'm starting IntelliJ next week. Tutorials - Kilobolt
Beginning Java/Android Game Development for the iPhone, iPad, Android, Windows, Mac and HTML using a powerful games framework called libGDX. 2D Game Development with LibGDX - Udacity
This course explores how to use LibGDX to build 2D games that run anywhere, from web To brush up on these skills, consider taking Intro to Java Programming, and How to Install Android Studio. See the Beginning iOS App Development  Android App Development for Beginners - 70 - LibGDX Game
Feb 24, 2015 - 6 min - Uploaded by thenewbostonAndroid App Development for Beginners - 70 - LibGDX Game in Java and C. Now I Android Game Development with libgdx - Java Code Geeks
Android Game Development with libgdx – Prototype in a day, Part 1b. Posted by: Impaler We have created 2 more projects in the beginning. Getting Started in Android Game Development with libgdx – Tutorial
This is the third part in the Building a Game with LibGdx series. Make sure you read If we place Bob in the middle of the air that means the starting velocity is 0 . This is the old WorldController.java but was renamed. It made 



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